Warcraft III is the third title in the Warcraft series
of real-time strategy games developed by Blizzard Entertainment.
As with Warcraft II, Blizzard included a free "world editor" in
the game that allows players to create custom scenarios or "maps" for
the game, which can be played online with other players through Battle.net.
These custom scenarios can be simple terrain changes, which play like normal Warcraft games,
or they can be entirely new game scenarios with custom objectives, units,
items, and events, likeDefense of the Ancients.
The first version of Defense of the Ancients was
released in 2003 by a mapmaker under the alias of Eul who based the map on
a previous StarCraft scenario known as "Aeon of Strife". After
the release of Warcraft's expansion The Frozen Throne, which added
new features to the World Editor, Eul did not update the scenario. Other
mapmakers produced spinoffs that added new heroes, items, and features.
Among the DotA variants created in the
wake of Eul's map, there was DotA Allstars, developed by modder Steve
Feak (under the alias Guinsoo); this version would become today's dominant
version of the map, simply known as Defense of the Ancients. Feak
said when he began developing DotA Allstars, he had no idea how popular
the game would eventually become; the emerging success of the gametype inspired
him to design a new title around what he considered an emerging game genre. Feak
added a recipe system for items so that player's equipment would scale as they
grew more powerful, as well as a powerful boss character called Roshan (named
after his bowling ball) who required an entire team to defeat.
Feak used a battle.net chat channel as a place for DotA players
to congregate, but DotA Allstars had no official site for
discussions and hosting. Subsequently, the leaders of the DotA Allstarsclan,
TDA, proposed that a dedicated web site be created to replace the various
online alternatives that were infrequently updated or improperly maintained.
TDA member Steve "Pendragon" Mescon created the former official
community site, dota-allstars.com, on October 14, 2004.
Towards the end of his association with the map,
Feak primarily worked on optimizing the map before handing over control to
another developer after version 6.01. The new author, IceFrog, added new
features, heroes, and fixes. Each release is accompanied by a changelog. IceFrog
was at one time highly reclusive, refusing to give interviews; the only
evidence of his authorship was the map maker's email account on the official
website and the name branded on the game's loading screen. IceFrog now
interacts with players through a personal blog where he answers common
questions players have about him and about the game. He has also posted
information about upcoming map releases, including previews of new heroes and
items.
Defense of the Ancients is maintained via
official forums. Users can post ideas for new heroes or items, some of which
are added to the map. Players have contributed icons and hero descriptions and
created the artwork displayed while the map loads, and suggestions for changes
to existing heroes or items are taken seriously; IceFrog once changed a new
hero less than two weeks after the new version of the map was released. Versions
of the scenario where enemy heroes are controlled by artificial intelligences
have also been released. Mescon continued to maintain dota-allstars.com, which
by the end of IceFrog's affiliation in May 2009 had over 1,500,000 registered
users and had received over one million unique visitors every month. Due
to their separation, IceFrog announced that he would be further developing a
new official site, playdota.com, while continuing game development. Mescon
closed dota-allstars on July 22, 2010, citing dropping statistics and his new
passion for League of Legends as the reason for its end.
Because Warcraft III custom games have
none of the features designed to improve game quality (matchmaking players
based on connection speed, etc.), various programs are used to maintainDefense
of the Ancients. External tools ping player's locations, and games can be named
to exclude geographic regions. Clans and committees such as TDA maintain
their own official list of rules and regulations, and players can be kicked
from matches by being placed on "banlists".
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